begintalkscript;
variables;
short choice,i;

begintalknode 1;
	state = -1;
	nextstate = 1;
	question = "Miller";
	text1 = "From the position of the sun I'd have said it was about noon. I felt much better after the few hours of sleep. I went over to thank Miller, who was tending to his horse.";
	text2 = "_Ah, hello there. You have a good rest? Good-- no it was no problem, you'd have done the same thing for me if it were my cart broken down._";
	text3 = "_Now, you talk with a bit of an accent, and I'm not sure if you've ever been to Cigosal before. I come here all the time to deliver my grains to bakers and such, so the guards pretty well know me._";
	text4 = "_They'll take a look at the cart and its contents and wave me through. You should have an easy time too-- they don't pay you much attention unless you're bringing goods into the city. Just don't do anything stupid, eh?_";
	text5 = "_Good luck with whatever it is that brings you here, Theo. It was good meeting you._";
	text6 = "He was a good fellow. I don't meet enough good fellows in my travels, you know that. You ever notice how few decent men you meet nowadays?";
	code =
	//set_flag(10,1,1);
	set_flag(10,0,2);
	end();
break;

begintalknode 2;
	state = -1;
	nextstate = 1;
	question = "Guard";
	text1 = "A surly looking guard with a clipboard stood at the gate. He looked me up and down, then drawled, _Name and reason for visiting Cigosal?_";

begintalknode 3;
	state = 1;
	nextstate = -1;
	question = "I'm here to visit a friend.";
	text1 = "_Yeah, whatever. Have a nice day and all that._";
	code =
	set_flag(10,1,1);
	end();
break;